Pick the main role
Decide whether the run is about Books, Artifacts, physical combat, loot, Luck, crafting, randomized Spells, or a specialized Bloodline before comparing numbers.
Choose among The Historian, The Jeweler, The Brawler, The Hunter, The Wagerer, The Cook, The Dreamer, and The Damned by comparing starting gear, passives, stat bonuses, costs, and penalties.
All eight current Inheritance names appear below and every illustrated card links to its complete record. The list is complete for the checked public board, but balance and implementation can change during WIP development.
These 8 entries expose the fields players usually need first. Open any card for the complete current text and attachments.
InheritanceBook-focused progression built around the Quill and extra Book capacity.
InheritanceArtifact and gem progression with extra slots and Luck bonuses.
InheritanceA physical build for large foes, restraints, and parry-driven Empower.
InheritanceLoot-focused progression with extra drops and Luck-linked critical hits.
InheritanceA high-risk Coin of Judgment build with Luck-sensitive outcomes.
InheritanceCrafting and cooking efficiency with resource saves and ingredient drops.
InheritanceRandomized spellcasting through the Tome of Dreams with steep tradeoffs.
InheritanceA cursed-bloodline path with distinct forms, bonuses, and severe penalties.
Start from the mechanic you want to build around, then read both the benefit and the cost at the progression level you can actually reach.
Decide whether the run is about Books, Artifacts, physical combat, loot, Luck, crafting, randomized Spells, or a specialized Bloodline before comparing numbers.
The starting item often defines the first useful decision. Follow its mechanic through the passive instead of judging an Inheritance by one stat bonus.
Dreamer and Damned show why upside alone is misleading. Health, damage, Mana, healing, or resistance costs can change whether a path fits solo or party play.
Use the video to see the system in motion, then return to the current record when a cost, effect, stat, or requirement matters.

A community showcase of the eight currently listed Inheritances and their play styles.
Where this directory comes from: names and linked fields were checked against the public Forgotten Stories Trello on September 5, 2026. A public card can describe planned or work-in-progress data; it does not prove every field is implemented in the current Roblox build.
Move to the next system that changes your loadout, fight, or first-run decision.
Browse Book costs, passives, stats, and writing records.
Browse rune patterns, spell effects, elements, and starter options.
Compare handedness, speed, attacks, Energy, and best-use roles.
Check the nine Boss records, stats, weaknesses, and dangerous QTEs.
Turn the reference data into a practical first-run checklist.
Keep the F, A, S, D, and Space response map open during a fight.
The current public list contains The Historian, The Jeweler, The Brawler, The Hunter, The Wagerer, The Cook, The Dreamer, and The Damned.
There is no reliable universal best. Match the role: Historian for Books, Jeweler for Artifacts and gems, Hunter for non-boss drops, Cook for crafting, or another path whose tradeoffs fit your build.
The Dreamer directly changes randomized spellcasting and Mana use but also carries physical-damage and health penalties. Compare it with the exact Spell and party role you plan to use.
Use the Forgotten Stories tier-list page for a goal-based table. It avoids unsupported S-to-D ranks while still matching all eight paths to player goals.