Cure Forgotten Stories Deepwound: craft with 1 Lility + 3 Rags, or buy in town for 10 Silver.
A critical cast removes Deepwound. A regular heal is not enough.
Deepwound can be fatal when knocked, even if you recently restored HP.
This Forgotten Stories Deepwound guide covers the cure, what remedies to carry, and how to prevent fatal bleed-outs during challenging expeditions.
How to Cure Deepwound in Forgotten Stories
You have two Forgotten Stories Deepwound cures to choose from:
- Apply a Sterilized Bandage: Instantly purges the Deepwound condition, stops continuous health loss, and removes the instant-death knockdown penalty.
- Receive a Critical Cast of Cleansing Waters: An allied mage casting Cleansing Waters with a critical cast completely removes Deepwound, along with Infection and Venomed.
Get comfortable casting your Deepwound cure

How to Cast Every Spell in Forgotten Stories
This spellcasting video demonstrates rune inputs. For the Deepwound cure, remember that Cleansing Waters must critically cast.
Forgotten Stories Deepwound Remedies, Crafting Recipes & Costs
Prepare your Forgotten Stories Deepwound supplies before the next fight. You can craft bandages from foraged components or buy them directly in town.
| Treatment / Item | Method & Materials | Town Cost | In-Game Effect on Deepwound |
|---|---|---|---|
| Sterilized Bandage | Craft: 1 Lility, 3 Rags | 10 Silver | Complete Cure: Immediately cleanses Deepwound and halts trauma. |
| Cleansing Waters (Critical Cast) | Spell: Order/Water (Small Sea Book) | N/A (Spell) | Complete Cure: Purges Deepwound, Infection, and Venomed on critical hit. |
| Cleansing Waters (Standard Cast) | Spell: Order/Water (Small Sea Book) | N/A (Spell) | Does NOT Cure: Heals HP, trims debuffs by 3 stacks, but leaves Deepwound active! |
| Healing Elixir | Craft: 1 Manamerry, 2 Zarzaberry, 2 Lility, 1 Bone Shard | N/A | Does NOT Cure: Restores +30 HP only; Deepwound remains fatal. |
| Mini Healing Elixir | Craft: 1 Manamerry, 1 Lility | 8 Silver, 50 Copper | Does NOT Cure: Restores +15 HP only; Deepwound remains fatal. |
| Food (e.g. Dried Bread) | Cook: 3 Wheat | 40 Copper (Value) | Does NOT Cure: Restores +6 HP and Well Fed; wound keeps ticking. |
Healing HP vs. Treating the Wound: The Fatal Mistake
The common Forgotten Stories Deepwound mistake is refilling HP and assuming the wound is gone.
- What Potions Do: A Healing Elixir restores raw hit points. It temporarily inflates your health bar.
- What Deepwound Does: Deepwound remains attached to your character. It continues causing damage until cured, can worsen into systemic Infection, and maintains the fatal bleed-out penalty.
If you are knocked while suffering from Forgotten Stories Deepwound, the wound makes that knock fatal. HP recovery does not remove the condition. Treat it with a Sterilized Bandage or critical Cleansing Waters, then restore missing health.
The Knockdown Danger: Why Forgotten Stories Deepwound Is Lethal
Knocked and dead are different states. Forgotten Stories Deepwound makes being knocked fatal, so clear it while your character is still alive.
However, Deepwound fundamentally changes the rules of engagement:
- If you are knocked while suffering from Deepwound, you bleed out and die instantly.
- Remove Deepwound before a knock turns into death.
- Because the developer FAQ confirms that reviving fallen teammates is currently "planned, not now," dying from a Deepwound knockdown permanently ends that character's run.
Forgotten Stories Deepwound Prevention: The Emerald Ring
The Emerald Ring (listed at 48 Silver) is a useful defensive accessory. It provides +1 Max Stamina, +5% Incoming Healing, and +5% Outgoing Healing.
Crucially, it features a unique survival passive: it prevents you from receiving Deepwound when knocked down.
However, you must understand its exact boundary:
- What it does: If an attack knocks you down, the ring prevents the knockdown itself from inflicting Deepwound onto your character.
- What it does NOT do: The ring does not cleanse an existing Deepwound. If you already contracted Deepwound earlier in the fight and then take a knockout blow, the ring will not save you—you will still suffer fatal bleed-out.
Restorative Magic: Cleansing Waters Critical Requirement
Cleansing Waters
- Use it for
- A critical cast removes Deepwound and Infection; ordinary healing does not.
If your party relies on support magic rather than physical bandages to cure Forgotten Stories Deepwound, you must understand how Cleansing Waters (unlocked via the Small Sea book) functions:
- Standard Cast: Restores health, reduces general debuffs by 3 stacks, and applies Regeneration +3. It does NOT cleanse Deepwound.
- Critical Cast: Reduces debuffs by 5 stacks, boosts Regeneration to +4, and outright cures Deepwound, Infection, and Venomed.
If your Order/Water caster does not land a critical strike on Cleansing Waters, the recipient still carries Deepwound. Teams venturing into high-tier areas should always carry physical Sterilized Bandages as guaranteed insurance.
Prepare Your Deepwound Supplies Before Exploring
Keep this Forgotten Stories Deepwound checklist in mind before exploring:
- Forage Ingredients Early: Always gather Lility plants and keep Rags in your inventory. Crafting Sterilized Bandages costs only 1 Lility and 3 Rags.
- Town Stocking: Buy at least 2 Sterilized Bandages (10 Silver each) whenever visiting town vendors.
- Immediate Combat Triage: The moment a party member suffers Deepwound, prioritize bandaging them on their very next turn before enemies unleash combo attacks.
- Prevent Infection: Never travel between map nodes while afflicted with Deepwound. Left untreated, Deepwound can progress into Infection, which carries the risk of permanent limb loss.
Forgotten Stories Deepwound FAQ
Can a regular Healing Elixir cure Deepwound?
No. Healing Elixirs only restore raw hit points. They do not remove the Deepwound status effect, and you remain at risk of instant death if knocked down.
What happens if I get knocked down while afflicted with Deepwound?
With Forgotten Stories Deepwound, being knocked causes fatal blood loss. Treat the wound before that happens; healing HP does not remove Deepwound.
Does the Emerald Ring remove my existing Deepwound?
No. The Emerald Ring only prevents you from suffering Forgotten Stories Deepwound upon being knocked down. It does not cleanse or treat an affliction you sustained prior to dropping.
How does Cleansing Waters cure Deepwound?
For the Forgotten Stories Deepwound spell cure, use a Critical Cast of Cleansing Waters (as well as Infection and Venomed). A standard cast heals and reduces general debuffs by 3 stacks, but leaves Deepwound intact.
Can Deepwound turn into Infection?
Yes. If neglected, Forgotten Stories Deepwound inflicts steady damage over time and can fester into Infection, which exposes your character to the severe danger of permanent arm loss.
Sources: Forgotten Stories Trello, Deepwound Trello Card, and Game Mechanics FAQ. Updated September 7, 2026.
Game images & gameplay sources
Game art and animations: Forgotten Stories Trello. Video walkthroughs: steeb.